Study
What I keep relearning.
A working notebook of UX and product design, distilled by the 80/20 rule: the principles, processes and ways of working that carry most of the job.
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22 notes · 3 learned · 19 planned
Study
What I keep relearning.
A working notebook of UX and product design, distilled by the 80/20 rule: the principles, processes and ways of working that carry most of the job.
22 notes · 3 learned · 19 planned
Foundations & Mindset
- 01 · principleFind the right problemMost bad designs solve the wrong problem well. Ask why until you reach a cause you can change.
- 02 · principleEverything is a systemPlanned
- 03 · principleReal people, not "users"Planned
- 04 · principleSmall, simple interventionsPlanned
- 05 · principleDesign with, not forPlanned
Research & Discovery
- 01 · method5 WhysPlanned
- 02 · methodReframing the briefPlanned
- 03 · principleThe say–do gapPlanned
- 04 · methodResearch → lean personaPlanned
Strategy & Metrics
- 01 · frameworkGoogle HEARTPlanned
- 02 · frameworkKPI vs OKRPlanned
Structure & Interaction
- 01 · frameworkGarrett's five planesEvery product decision sits on one of five planes, abstract to concrete. Lower planes constrain the ones above.
- 02 · methodTask analysisPlanned
- 03 · principleShift work to the systemEvery step the system takes is one the person doesn't. Count the steps, then move them.
Evaluation & Testing
- 01 · methodHeuristic evaluationPlanned
- 02 · frameworkUX Honeycomb & ISO 9241-11Planned
Process & Collaboration
- 01 · methodThe six-stage loopPlanned
- 02 · methodSketching: ideas, not artPlanned
- 03 · checklistPer-project checklistPlanned
AI in Design
- 01 · checklistFour checks for AI outputPlanned
- 02 · methodThe six-part AI briefPlanned
- 03 · methodAI as pre-testerPlanned